A Little Cultural Background
People have been making fountains that are coordinated with music for
centuries. Here are a couple of very different examples:
|The Fountains at the Palace of Versaille||The Dancing Fountains of Dubai|
The Basic Components of a Fountain Extravaganza
To make a dancing fountain, a single controller system must coordinate changes
in several types of devices.
|Device to be controlled||See This Packet to Learn How to Control That Device|
|one or more water jets||Controlling DC Motors|
|sound||Making Sound with an Arduino|
|lights (optional)||Controlling LEDs with an Arduino|
Plumbing: The Hard Part
The real challenge was finding the right devices to make a water jet.
The central component of the jet is a solenoid valve that can be digitally
controlled. To an Arduino, this type of device looks just like other toy
DC motors whose operation was described in a previous packet.
Unfortunately, the valves we found are built with the assumption that they
will be connected to indoor plumbing devices, which have different threads
and pitches than, say, an outdoor hose. So the key to success in this project
was finding the right indoor-outdoor interface coupler. The precise
coupler we used is listed along with the other required components
in the Bill of Materials.
Timing: The Other Hard Part
The famous fountains shown above combine music and water motions in a broad brush
fashion. Phrases (consisting of a sequence of notes), and “Period Forms” (conssisting
of 2-4 phrases) are accompanied by grand motions of one or more water jets.
The project described here is more literal than that: each individual note in the
music is accompanied by a burst from the water jet. This water-burst-for-each-note
approach puts a severe time constraint on the response time of the solenoid.
To see how well our configuration works, we included in the code a time-sequence
of shorter and shorter pulses to see how fast the water jet could respond.